You may even want to plot courses (without moving) to see if you can reach your intended targets, or to see if you can maximize your move by reaching multiple destinations. Before you move, scour the area for intended targets based on your daily needs. Hero movement points are precious, so don’t waste them. If you click on the second tab, the Kingdom Overview shows how many creatures are produced per week and lists your heroes, town, and forts with the associated armies. On the bottom, you can view your resource production for the week. It’s extremely useful for toggling on and off icons to see where resources, buildings, and artifacts lie on the Adventure Map. The arrow button in the bottom left corner of the mini-map opens the Kingdom Overview window. The hourglass advances your turn to the next day, the gear symbol presents the Options menu, the spellbook opens your hero’s abilities, the magnifying glass opens your Quest menu, and the arrow symbol walks your hero along the currently plotted course (up to your hero’s maximum movement points). Command Meter: Turns are broken down by weeks, with each day of the week represented by one of the seven segments encircling the hourglass. Custom Buttons: You can drag abilities and certain action buttons to empty button slots on both sides of the Command Meter for quick access.ħ. Hero Portrait: Click on this to gain access to a hero’s inventory and abilities.Ħ. A fog of war obscures regions you haven’t explored yet.ĥ. Mini-map: A top-view of the land around you on a global map. Your Hero: A faction banner floats above your main hero, who can move around the Adventure map collecting resources, investigating buildings, recruiting forces, and attacking hostile armies.Ĥ. Resources: Quantity for your four primary resources–wood, ore, crystals, and gold–displayed next to the appropriate resource iconģ. Events Log: Detailed information if you want to read more about what happened in combat or an event on the Adventure MapĢ. It's bad enough when you have one lunatic scouring the land for your heroes and unguarded fortresses-now imagine you have up to eight players in a deadly free-for-all on unique maps you've never seen before! Have no fear: We give you the blow-by-blow on each multi-player map, from the "Creek of Lost Souls" to "The Wheel of Hate," as well as all the Duel and Siege layouts.ġ. Learn how best to build up your town, level up your hero, recruit a massive creature army, and tactically annihilate your foes for the Prologue, Necropolis, Haven, Sanctuary, Inferno, and Stronghold Campaigns, as well as the Epilogue. If all hell breaks loose, know the ins and outs of the Inferno faction like there's no tomorrow.įrom your first steps outside of town to the final victory against your most formidable opponent, these seven walkthrough chapters detail everything you need to know to beat each Might and Magic Heroes VI Campaign. When Haven unleashes, its Griffins know how to counter with the Air-powered abilities of a well-prepared Sanctuary hero. Rule the resurrection scene as the Necropolis faction, or raid countless forts as Stronghold. Enter a squire and leave a general.īuilding and battle strategies abound for all five factions. Beyond a schematic of the GUI interface and a general kingdom overview, you'll uncover how to maximize your movement points, what treasure is worth pursuing, how attributes and reputation shape your hero, and an in-depth analysis of all facets of combat. Chaos rips apart the land, and with it the House of Griffin, whose descendants fight to stay alive and unravel the political machinations that threaten to engulf their family and the world around them.ĭo you have the discipline and wisdom to lead an army into the field of battle? Can you champion the heroes of Might and Magic to victory?Įven a battle-hardened veteran should drop his nicked-and-scored shield to get his hands on the secrets inside these pages. Creatures of all shapes, sizes, and nasty dispositions engage in wars of supremacy. Treacherous "allies" and honorable "enemies" abound, and magic has the ability to pervert your own thoughts and turn them into something dark and deadly. Might and Magic Heroes VI This guide covers the various factions as well as strategy and tips for all of the campaigns and maps.Ī demon invasion assaults the land of Ashan, but demons may be the least of your worries.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |